## sdlvideosink sdlvideosink — An SDL-based videosink |

## Synopsis

    struct              GstSDLVideoSink;

## Object Hierarchy

      GObject
       +----GstObject
             +----GstElement
                   +----GstBaseSink
                         +----GstVideoSink
                               +----GstSDLVideoSink

## Implemented Interfaces

GstSDLVideoSink implements GstImplementsInterface, GstXOverlay and GstNavigation.

## Properties

      "fullscreen"               gboolean              : Read / Write

## Description

## Synopsis

### Element Information

plugin | sdl
author | Ronald Bultje <rbultje@ronald.bitfreak.net>, Edgard Lima <edgard.lima@indt.org.br>, Jan Schmidt <thaytan@mad.scientist.com>
class | Sink/Video

### Element Pads

name | sink
direction | sink
presence | always
details | video/x-raw-yuv, format=(fourcc)I420, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 100/1 ]
| video/x-raw-yuv, format=(fourcc)YV12, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 100/1 ]
| video/x-raw-yuv, format=(fourcc)YUY2, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 100/1 ]
| video/x-raw-yuv, format=(fourcc)YVYU, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 100/1 ]
| video/x-raw-yuv, format=(fourcc)UYVY, width=(int)[ 1, 2147483647 ], height=(int)[ 1, 2147483647 ], framerate=(fraction)[ 0/1, 100/1 ]

## Details

### struct GstSDLVideoSink

    struct GstSDLVideoSink;

## Property Details

### The `"fullscreen"` property

      "fullscreen"               gboolean              : Read / Write

If true it will be Full screen.

Default value: FALSE